XPachin did a bunch of ripping for me back when Chankast first emulated MvC2, and then
Kung Fu Man at MGBR released a more complete spritesheet "open source" when he figured out
how to use ArtMoney to make the Chankast ripping much easier and less painful. I programmed
all of her basics and several of her specials & hypers, but got too busy to finish. Then,
my Marvel vs Capcom 3 teammate Ryou Win asked if he could take over and finish her off.
I figured sure, why not.
(update, 12/04/2006) The download on Ryou Win's site appears to be corrupted; I've added a local download here for your convenience, but I can't guarantee that it's Ryou's latest version.